Do you know the 10.000 hours theory? Ok, it says something like when you are dedicating that time to a specific activity, you become a master.
I am practicing my (let's say) Kung Fu for 18 years (aprox), during several hours a day.
My Kung Fu consist in everything that allows me to express a concept, or a feeling, by using a computer, which transforms Graphic designers and 3D Illustrators in a kind of mental cyborgs (isn't it fascinating???).
To transform an abstract feeling that is driving you crazy in something concrect, iconic and powerful is such a hard work to do, as you can imagine. Behind every image that is calling our attention there are a lot of hours of exhaousting work. No matter how simple it can appear, to us. A lot of Kung Fu hours!
Photoshop, Gimp, Inkscape and, finally, ZBrush and Blender. These are my tools, my weapons. The same as the great fighters, I am myself a solitary warrior. I am my own Master. And I have in front of me my worst enemy / most powerful ally: my hungry and demanding ambition. My own perfectionism. So I put my own level, I can say.
And I am a very demanding student. But I feel now in a happy turning point, between the torture of the last years and the easier happiness of these days. The more you know your tools the easier you work. And the easier you work the more complicated things you look for.
A Ying & Yang made of skin and pearls. The human touch
Pablo Picasso said: Inspiration exists, but it has to find you working. He was a true Kung Fu master, right??? ;)
It happened the other day, I wasn't doing nothing special, just fooling around a circle in Blender. Then it happened. Hey! Looks like a Yin Yang shape!!! What if...???
And this was the result. Topology is quite simple; that's the beauty of this picture. Less is more, as minimalists they used to say ;)
I have to say, honoring the truth, that this is not a correct depiction of the Taiji (Yin & Yang symbol). This is its inversion. Correct shape would be the backfacing of what you are looking at. But I have to recognize I was working by feelings and, when I found out my "mistake", my work was quite developed and the image was more balanced this way, than in the contrary.
I do believe it is very inviting and erotic in the end. Inviting and fleshy. A pinch in the skin of a beautiful woman...
Here you have the Ambient Occlusion (AO) render. No materials, no lights. Far away from the final render.
Lately I'm going deeper into photorealism and, if you are good at eye, you have had seen the depth of field effect, like in macro lens, but also the lens curvature effect., You can notice it clearly in the cloth pattern, in the background.
I have used a fisheye camera for this work, in order to get a perspective closer to the photographic lenses, or to the human eye.
In my previous series, Made with Love, I used a simple perspective camera. It comes by default in Blender and also in most of the 3D software. The space rendered using this camera is pure mathematics. Straight lines. It is close to the results we get from pinhole square cameras.
Space, as you can see, is totally cartesian. The table is strictly horizontal, so far away from the optics we get with a photographic lens or with the human eye. You can notice it even better with the flat background pattern.
That's why I wanted to find a less mathematics, a warmer and a "more human" final result.
Adding some grainy noise to the pic is how I got at the end the final result.
And I feel happy for that!!!
My inner Pai Mei is very very proud of me, and he is softening his fist, over me... ;)